I rent mine so it has a Start button lol. Does that mean setting the value to “false?” xml now, and I see you mentioned disabling EAC. xml file that needs to be adjusted to accommodate the impending imported world? Before I start editing, is there anything in the. So, what does “uncomment the entry” mean? Thanks! I’m glad to know there are defaults, that was one of my concerns. Lastly since it’s only you and your friend disable EAC, the anticheat system, which will help server performance. Once it plays well, add in your mods and check playability again. Be sure you have your friend joins to make sure there are no connection issues. Before importing your world, I’d suggest creating a new world with no mods and see how it runs. Also, each item has a default so you don’t have to put any values in as they all have default settings. Every item that you need to set has an explanation. The userdata folder is where you want your saves and logs saved to so that you can customize where that info goes or leave it as default which is %appdata%/roaming/7daystodie. If you’ve ever highlighted a server in the server browser, some servers advertise their own website but it isn’t something you need in your situation. If it helps to know the intended use of the server, I’m going to import an existing world that a friend and I have been playing on, and it’ll be just the two of us using the server. So I’m a little lost as to what to do next. Use this to override where the server stores all generated data, including RWG generated worlds. For instance, it mentions adding a website URL for the server… how and why would I do this? And this: I mean, I can name the sever and set a password, etc, but that’s about the limit of my understanding. I’ve been going over the sections one by one, though, and there are many that are a complete mystery to me. I need to update the various values according to those at the link, is that right? The next step appears to be editing the serverconfig.xml file, but *not* startdedicated.bat. I’ve updated to the latest 7D2D Dedicated Server Alpha build (294420). I’ve got SteamCMD up and running with a Steam account created specifically for this purpose. If I run into trouble, could I perhaps message you for aid?ĮDIT: Right, so far, so good. Okay, well, I’ve been reading the guide at and the steps seem pretty followable. This will vary based on your hardware and the image it has. Also, some people will mistakenly start the dedicated client from steam, and that can have very negative results. It's just system overhead you don't need sharing resources. Thanks in advance to anyone willing to help out!Įdited Augby Prydonian (see edit history) Then you'll follow a similar configuration as is laid out in the above link for SteamCMD.ĭon't forget to open/forward your ports in your modem/router if you are hosting a local dedi.”įrom that, I’ve already got two questions.ġ.) I’ve already got Steam installed, so am I just installing locally? Or should I install SteamCMD?Ģ.) What does it mean to open/forward my ports? (Easy to do on a dedicated box without Steam installed.)įor local install, you can just install the server via your Steam client from the Library > Tools menu. “Here is a simple guide to installing the dedicated server on Windows using SteamCMD. This is where I’m starting, from the Support FAQ: So, I’m starting over and pleading for assistance from a patient person who can talk me through the process like I’ve never seen a computer before. Some is perfectly straightforward, some is outside my range of expertise, and some is contradictory. I’ve read the Support FAQ, various threads here, the page on the Valve Developer Community, and threads at the Steam forums, and I’ve ended up with a lot of information. I’ve got a gaming PC I’m going to turn into a dedicated server, and I’m researching how to do it.
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